2.1.6: optimization and small improvements
Cave/Glade Generator » Devlog

The generator is now much faster. It wasn't really slow before, but it sometimes seemed like it was taking longer than it should to produce a medium-sized map. Not anymore... (link)
Cave/Glade Generator
Cave/glade map generator
| Status | Released |
| Category | Tool |
| Author | watabou |
| Genre | Adventure |
| Tags | Fantasy, Procedural Generation, Tabletop role-playing game |
| Accessibility | Color-blind friendly, High-contrast, One button, Textless |
More posts
- 2.1.754 days ago
- 2.1.5: improved grass and a new style presetJun 23, 2025
- 2.1.3: new shape optionsAug 27, 2024
- Cave Generator is now a part of Procgen ArcanaJun 27, 2024
- 2.1.1: assorted new featuresJun 21, 2024
- 2.1.0: assorted new featuresNov 08, 2023
- 2.0.2: waterApr 11, 2023
- 2.0.1: improved gladesJan 10, 2023
- 2.0.0: glade viewDec 29, 2022
Comments
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Hi, not sure if this is new, or just a me issue, but permalinks seems to have an problem.
I rightclick, Permalink and copy the permalink, so far so good
i.e. https://watabou.github.io/cave-generator/?seed=613247753&tags=huge,varied,chambe...
But when I enter it into a new browser tab, it changes the seed and I get a completely new map.
This means I can't save the permalink for a map I like and reopen it again later, which I assume is the intent, and I'm sure that's how it used to work?
Otherwise great update.
I don't know if it's new, but I wasn't aware of it before. This doesn't happen every time, so for some maps permalinks work correctly. Larger maps (especially huge ones) are more prone to this bug. I'll try to fix it as soon as possible. Cheers!
Retested and the 2.1.7 update fix it.
Thanks