For those who are interested in 3d printing those models (as I was) here is an option. If you tried to load those models into a 3d slicing application you noticed that the hollow roofs are an issue. I solved this by importing the model into Blender and applying the Remesh modifier with a pretty low Voxel Size. It worked perfectly for me! Hope it helps!
Would it be possible at some point to import floorplans? Like ones that have been downloaded, maybe edited but as long as it looks the same style, it'll work?
like importing something you'd already made and downloaded from the site for example, or importing something to make an overhang where there wasn't one before. But importing a creation previously made here also seems pretty cool to me
IF YOU'RE ON MOBILE CLOSE THE GENERATOR RIGHT NOW.
I spent like an hour tweaking and messing with settings and had generated a house with a story that was really firing me up. I tapped "copy permalink" hoping to save it but the android keyboard pops over the text box with the permalink in it, so i couldn't tap and hold on the text to copy it. I thought, "that's fine, I'll just screenshot the floor plan and a few exterior shots." But the app is completely soft locked once you enter the floorplan view. You cannot proceed past floor 1, you cannot toggle back out of it, you're just done. I even tried installing teamviewer remote support to see if i could send keystrokes, making sure to tab back into the generator as often as physically possible, but the act of connecting remote support caused the generator to crash completely and when i tabbed back in the page said "run" instead of "restore" and all that was left was my screenshot of the first floor.
RIP house with cool towers and annexes situated in such a way as to suggest a crammed city street the house sprung up around... EXTREMELY good and feature rich otherwise, and I'll be going back for more. Just not on mobile.
I was going to reply something like "I know it's inconvenient on mobiles, but you can do this and that to make it work". Then I checked and it turned out that this generator lacks any touch support for the floorplan mode! It's an obvious oversight and I'm sorry about that. It will be fixed in a couple of weeks when I get back to my computer.
I do want you to know that this generator changed me in some way and im thinking about Stories again for the first time in ten years. Like I'm extremely happy this came into my life and being so crazed and desperate to save one house out of infinite mansions made me realize how important it was to me so thank you for that as well.
I love this generator but I have also a question. Is there an option to save the region/world with same names as on begining? Beacuse when I copy link and paste it in new window I got same world but with diffrent names.
Am I understanding correctly that you don't change the names manually, but you still get different names after opening the link? If so, then it's a bug that I hoped I had already fixed before and I'll have to look into the issue again. If you are talking about custom names then they don't get encoded in permalinks (same as changes made with the warp tool for example).
For example - I'm creating a new region. He has got cities with names A,B,C. When I close my browser and open it or send link to someone else they have same region but with names X,Y,Z. Hope now it more understandable :)
You can try setting "base height" to 1 (effectively creating an additional floor without windows) and optionally increasing "floor height" for a more castle-like look.
I love this. The generator is great but I think it needs the ability to have walls around the mansion. Also sometimes the generator creates towers when you don't want a tower. Is there a way to fix this? Other than that this is great. I can work around the walls and other things.
any news on updates using tool to fabricate buildings for a venice like city im using for a ttrpg but venice buildings are almost always 2+ storys across the entire building and this always generates a part of the building as only 1 story tall so im having to edit each one
In the current version the number of storeys at any particular place of a building is defined by its ground plan. One-cell wide pieces usually (but not always) end up being 1 story tall. I was planning to introduce more control over number of storeys (or at least ability to specify a minimum height), but for now you can try avoiding blueprints with those 1-cell pieces: example.
Nothing has been changed regarding the export recently. For me (on my mac) it works normally in Chrome and Opera, but not in Safari - the obj is "skipped" as you described. I'll try to find a solution for this issue, but I am pretty sure it's about how the browser handles multiple files downloaded simultaneously.
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nice generator, kinda funky but I'll get used to the controls.
Do you plan on updating to where you can add/remove walls and doors (more specifically remove doors) while editing?
Not in this generator, but probably in Dwellings.
For those who are interested in 3d printing those models (as I was) here is an option. If you tried to load those models into a 3d slicing application you noticed that the hollow roofs are an issue. I solved this by importing the model into Blender and applying the Remesh modifier with a pretty low Voxel Size. It worked perfectly for me! Hope it helps!
Would it be possible at some point to import floorplans? Like ones that have been downloaded, maybe edited but as long as it looks the same style, it'll work?
I don't think it's possible. What kind of changes do you make?
like importing something you'd already made and downloaded from the site for example, or importing something to make an overhang where there wasn't one before. But importing a creation previously made here also seems pretty cool to me
just amazing, so nice
IF YOU'RE ON MOBILE CLOSE THE GENERATOR RIGHT NOW.
I spent like an hour tweaking and messing with settings and had generated a house with a story that was really firing me up. I tapped "copy permalink" hoping to save it but the android keyboard pops over the text box with the permalink in it, so i couldn't tap and hold on the text to copy it. I thought, "that's fine, I'll just screenshot the floor plan and a few exterior shots." But the app is completely soft locked once you enter the floorplan view. You cannot proceed past floor 1, you cannot toggle back out of it, you're just done. I even tried installing teamviewer remote support to see if i could send keystrokes, making sure to tab back into the generator as often as physically possible, but the act of connecting remote support caused the generator to crash completely and when i tabbed back in the page said "run" instead of "restore" and all that was left was my screenshot of the first floor.
RIP house with cool towers and annexes situated in such a way as to suggest a crammed city street the house sprung up around... EXTREMELY good and feature rich otherwise, and I'll be going back for more. Just not on mobile.
I was going to reply something like "I know it's inconvenient on mobiles, but you can do this and that to make it work". Then I checked and it turned out that this generator lacks any touch support for the floorplan mode! It's an obvious oversight and I'm sorry about that. It will be fixed in a couple of weeks when I get back to my computer.
I do want you to know that this generator changed me in some way and im thinking about Stories again for the first time in ten years. Like I'm extremely happy this came into my life and being so crazed and desperate to save one house out of infinite mansions made me realize how important it was to me so thank you for that as well.
I love this generator but I have also a question. Is there an option to save the region/world with same names as on begining? Beacuse when I copy link and paste it in new window I got same world but with diffrent names.
Am I understanding correctly that you don't change the names manually, but you still get different names after opening the link? If so, then it's a bug that I hoped I had already fixed before and I'll have to look into the issue again. If you are talking about custom names then they don't get encoded in permalinks (same as changes made with the warp tool for example).
Yes, exacly.
For example - I'm creating a new region. He has got cities with names A,B,C. When I close my browser and open it or send link to someone else they have same region but with names X,Y,Z. Hope now it more understandable :)
The generator is super.
I miss in the Blueprint a few possibility
- To place or remove walls inside the building.
- Set or remove windows.
- To set or remove doors.
- To set or remove stairs inside the building.
would it be possible to add some options to make these more defensible? one door and no windows on ground level, something like that
You can try setting "base height" to 1 (effectively creating an additional floor without windows) and optionally increasing "floor height" for a more castle-like look.
I love this. The generator is great but I think it needs the ability to have walls around the mansion. Also sometimes the generator creates towers when you don't want a tower. Is there a way to fix this? Other than that this is great. I can work around the walls and other things.
We NEED one of these for castles
any news on updates using tool to fabricate buildings for a venice like city im using for a ttrpg but venice buildings are almost always 2+ storys across the entire building and this always generates a part of the building as only 1 story tall so im having to edit each one
In the current version the number of storeys at any particular place of a building is defined by its ground plan. One-cell wide pieces usually (but not always) end up being 1 story tall. I was planning to introduce more control over number of storeys (or at least ability to specify a minimum height), but for now you can try avoiding blueprints with those 1-cell pieces: example.
Hey, when I export file as obj it only exports as the mtl, is there a problem with the current version?
Nothing has been changed regarding the export recently. For me (on my mac) it works normally in Chrome and Opera, but not in Safari - the obj is "skipped" as you described. I'll try to find a solution for this issue, but I am pretty sure it's about how the browser handles multiple files downloaded simultaneously.
yeah, the problem was with safari because im on mac as well, it works normally on chrome, thanks