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Love the tool, I use it as virtual battlemaps in DnD 

My one feature request that would make my life so much easier is if there was a Export to VTT option which added the walls and doors as VTT format. 

It would save me a lot of time.

Otherwise thanks for the amazing work. 

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Is there a legend for the symbols on the map?

https://dysonlogos.blog/2013/12/23/the-key-to-all-this-madness/ (the generator use only a few of them)

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I really love your work. May I ask a question? I’m wondering how this CrossHatching technique is achieved.

I’ve tried many methods, but it’s difficult to replicate your effect: the lines are well connected yet vary in length, with full coverage, yet without any fragmented lines at all.

My method is described here: https://www.patreon.com/posts/hatching-in-1pdg-31716880. I've improved it since then but the core idea remains the same.

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Thank you very much for your reply. I can’t believe I didn’t realize there was already a dedicated article about it. Thanks again!

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This tool has been my #1 used online asset for my 2 years and running Errant game. 

Do you think you might make something similar but specifically just "battlemap zones" of less rooms + a few obstacles? Either way, this has been a lifesaver in time for my campaign.

You can request a map with fewer rooms by selecting the "small" tag.

Since I don't use battlemaps myself, I don't think I'm qualified enough to make a generator for them :)

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Can we get better mobile controls? I'd prefer a menu I can just press instead of having the dungeon generated when I hit the screen by accident

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Maybe I'll try implementing something more convenient later, but it's not a "mobile-first" app. It is designed to work with a large screen, a mouse and (optionally) a keyboard. Everything else is just an afterthought.

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Hey, I was wondering if it's possible to have the gridlines show up on underwater maps. It'd be easier for DMs like me to not have to manually add the gridlines afterward. 

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Sure 👍

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I don't think you understood me. I was asking if there's an option to toggle the gridlines to show through the water. When I set the water level to 1.0 (100% water), there won't be any gridlines showing. But if I adjust the water level, the gridlines will appear only on the "dry" parts.

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No, I get it. What I meant is this will be fixed in the next update.

Ah gotcha. Thanks for the clarification. Looking forward to the next update then 

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Hi Watabou! Just wanted to let you know that I created a small Foundry module. It's basically only your maps, walled, with some journal entries. For now, I only used 5 maps generated by 1PD, but I plan on doing more, also using other genarators. Cave/Glade and Dwellings would fit right in, I think.

Thank you so much for all you do!

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hi there, I’ve made a small donation as I love this program. I use it just about every day to play a quick solo d&d game

Is it possible to download the individual rooms and corridors so I can create a dungeon myself?

Sorry, that's not possible. There are no such things as individual rooms or corridors, no pre-made assets that could be extracted. Everything is created on the fly and drawn as part of the whole dungeon.

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No worries, thanks for the reply 

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You might like DungeonScrawl for this. It's not generated, but it's easy to use. The free version lets you do plenty, but cannot export at 100 px.

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thank you for the suggestion

I’d like to generate a random dungeon one room at a time but I really like the layout of this dungeon generator

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