This tool has been my #1 used online asset for my 2 years and running Errant game.
Do you think you might make something similar but specifically just "battlemap zones" of less rooms + a few obstacles? Either way, this has been a lifesaver in time for my campaign.
Maybe I'll try implementing something more convenient later, but it's not a "mobile-first" app. It is designed to work with a large screen, a mouse and (optionally) a keyboard. Everything else is just an afterthought.
Hey, I was wondering if it's possible to have the gridlines show up on underwater maps. It'd be easier for DMs like me to not have to manually add the gridlines afterward.
I don't think you understood me. I was asking if there's an option to toggle the gridlines to show through the water. When I set the water level to 1.0 (100% water), there won't be any gridlines showing. But if I adjust the water level, the gridlines will appear only on the "dry" parts.
Hi Watabou! Just wanted to let you know that I created a small Foundry module. It's basically only your maps, walled, with some journal entries. For now, I only used 5 maps generated by 1PD, but I plan on doing more, also using other genarators. Cave/Glade and Dwellings would fit right in, I think.
Sorry, that's not possible. There are no such things as individual rooms or corridors, no pre-made assets that could be extracted. Everything is created on the fly and drawn as part of the whole dungeon.
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This tool has been my #1 used online asset for my 2 years and running Errant game.
Do you think you might make something similar but specifically just "battlemap zones" of less rooms + a few obstacles? Either way, this has been a lifesaver in time for my campaign.
You can request a map with fewer rooms by selecting the "small" tag.
Since I don't use battlemaps myself, I don't think I'm qualified enough to make a generator for them :)
Can we get better mobile controls? I'd prefer a menu I can just press instead of having the dungeon generated when I hit the screen by accident
Maybe I'll try implementing something more convenient later, but it's not a "mobile-first" app. It is designed to work with a large screen, a mouse and (optionally) a keyboard. Everything else is just an afterthought.
Hey, I was wondering if it's possible to have the gridlines show up on underwater maps. It'd be easier for DMs like me to not have to manually add the gridlines afterward.
Sure 👍
I don't think you understood me. I was asking if there's an option to toggle the gridlines to show through the water. When I set the water level to 1.0 (100% water), there won't be any gridlines showing. But if I adjust the water level, the gridlines will appear only on the "dry" parts.
No, I get it. What I meant is this will be fixed in the next update.
Ah gotcha. Thanks for the clarification. Looking forward to the next update then
Hi Watabou! Just wanted to let you know that I created a small Foundry module. It's basically only your maps, walled, with some journal entries. For now, I only used 5 maps generated by 1PD, but I plan on doing more, also using other genarators. Cave/Glade and Dwellings would fit right in, I think.
Thank you so much for all you do!
hi there, I’ve made a small donation as I love this program. I use it just about every day to play a quick solo d&d game
Is it possible to download the individual rooms and corridors so I can create a dungeon myself?
Sorry, that's not possible. There are no such things as individual rooms or corridors, no pre-made assets that could be extracted. Everything is created on the fly and drawn as part of the whole dungeon.
No worries, thanks for the reply
You might like DungeonScrawl for this. It's not generated, but it's easy to use. The free version lets you do plenty, but cannot export at 100 px.
thank you for the suggestion
I’d like to generate a random dungeon one room at a time but I really like the layout of this dungeon generator