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I really love your work. May I ask a question? I’m wondering how this CrossHatching technique is achieved.

I’ve tried many methods, but it’s difficult to replicate your effect: the lines are well connected yet vary in length, with full coverage, yet without any fragmented lines at all.

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This tool has been my #1 used online asset for my 2 years and running Errant game. 

Do you think you might make something similar but specifically just "battlemap zones" of less rooms + a few obstacles? Either way, this has been a lifesaver in time for my campaign.

You can request a map with fewer rooms by selecting the "small" tag.

Since I don't use battlemaps myself, I don't think I'm qualified enough to make a generator for them :)

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Can we get better mobile controls? I'd prefer a menu I can just press instead of having the dungeon generated when I hit the screen by accident

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Maybe I'll try implementing something more convenient later, but it's not a "mobile-first" app. It is designed to work with a large screen, a mouse and (optionally) a keyboard. Everything else is just an afterthought.

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Hey, I was wondering if it's possible to have the gridlines show up on underwater maps. It'd be easier for DMs like me to not have to manually add the gridlines afterward. 

Sure 👍

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I don't think you understood me. I was asking if there's an option to toggle the gridlines to show through the water. When I set the water level to 1.0 (100% water), there won't be any gridlines showing. But if I adjust the water level, the gridlines will appear only on the "dry" parts.

No, I get it. What I meant is this will be fixed in the next update.

Ah gotcha. Thanks for the clarification. Looking forward to the next update then 

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