I had fun playing this! The graphics and sound effects were in great harmony and gave a good nostalgic atmpshere!
As a few comments have written before, Food was difficult to come by, but it's part of a roguelike! Just like grinding is a part of many amazing RPG's!
People have already mentioned how hunger is way to RNG dependent and that's been my main concern but the fact that scout makes all the enemies able to hit you at once makes it actively detrimental.
Honestly, it would be really really good if food didn't play that big of a part in survival. RNG this and that, when its just impossible to and anything 10 games in a row because food drops were bad, then thats a proble
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I had fun playing this! The graphics and sound effects were in great harmony and gave a good nostalgic atmpshere!
As a few comments have written before, Food was difficult to come by, but it's part of a roguelike! Just like grinding is a part of many amazing RPG's!
People have already mentioned how hunger is way to RNG dependent and that's been my main concern but the fact that scout makes all the enemies able to hit you at once makes it actively detrimental.
Honestly, it would be really really good if food didn't play that big of a part in survival. RNG this and that, when its just impossible to and anything 10 games in a row because food drops were bad, then thats a proble