It's just a toy, a teeny-weeny rune generator created for Monthly Challenge #16 several years ago.  Use the context menu to access all options.

  • Enter - new set
  • Tab - switch between Alphabet and Table modes
  • H - toggle handwritten style
  • B - toggle brush
  • S - toggle slant
  • T - toggle thin strokes
  • N - toggle wiggling
  • C - toggle round stroke caps
  • J - toggle round stroke joints

Made in Haxe + OpenFL. The source code is available here.

StatusCanceled
CategoryTool
PlatformsHTML5
Rating
Rated 4.8 out of 5 stars
(249 total ratings)
Authorwatabou
Made withHaxe, OpenFL
TagsGenerator, Procedural Generation
Average sessionA few seconds
InputsKeyboard, Mouse, Touchscreen
AccessibilityColor-blind friendly, High-contrast, Textless

Development log

Comments

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Viewing most recent comments 1 to 40 of 46 · Next page
(1 edit) (+1)

This rune generator is so very awesome! And you’re still working on it after so many years. Will the public source code ever be updated?

I’ve tried to make my own version of it, but it looks nowhere near as good. Though I did manage to get PNG and SVG export working, it’s still quite hacky lol. I’ll clean it up later. image.png

I don't think the generation part changed (much) since I've uploaded the source code, so the github version is still relevant. I'm not 100% sure, it was long time ago...

(+6)

Wow, this is great!  These are very organic-looking, especially with Handwriting, Brush, Wiggle, and both "round" options toggled on. I'd love to see an option to export to TrueType or some other vector font format.  Even just .svg would be good, I could probably find a way to get .svg characters into a font...

It'd be extra cool to be able to choose to use a set of these runes for the titles on a map from Perious Shores or MFCG -- which would be easy enough if they could export to a font.

Implementing TrueType export seems like too much work, especially compared to the generation itself. SVG export will be added a bit later. To be honest, I was surprised to find it wasn't there yet.

(+1)

Well, it looks like getting from .svg to a font is easier than I thought -- there are multiple converters online.  Looking forward to the .svg export.  :)

(+1)

This has been here for years?? I’ve needed it so badly, thanks!

(+1)

wow

(+3)

Just need an export to font now. :)

(+1)

This looks so fun; any possibility of getting a version that works with touchscreens? I tend to use my ipad for most things and it would just be fun.

I'll probably add touchscreen support later. I'm surprised it's not there yet...

(+1)

So glad I stumbled across this, perfect, simple, effective :)

(+4)

This is excellent. I'm creating a game with a heavy focus on runes as a source of magic and this is a great source of graphics and lettering.

(+3)

nice work. again. +1

(+1)

it would be great if u could update the github to

(+2)

Really useful! thanks!

(+1)(-1)

I love this. But, I also love all your stuff so far. 

I wonder if you could do something like this but make something like Nordic runes where they can be slanted and look hand drawn. I am not sure if something like that is possible with the randomness of the images. 

(1 edit) (+3)

I know I'm late, but just press h and s and possibly b and n

(+2)

This could be good if you are trying to make a new script for either an existing language or a fictional one.

(+3)

you should definitely remake this one with new widgets and aspects. this is great for a dnd setting

(+3)

what is the hex colo(u)r of the background? interested in it.

(+4)
cccac2
(+2)

thank you!

(1 edit) (+3)(-9)

I almost had a heart attack when I looked quickly at the image and saw that there was a symbol that resembles a bad thing

(+3)

Not sure how tricky it was to build this, but I rather like it. Thank you.

(+2)


( ͡° ͜ʖ ͡°)

(+3)(-3)

It's a great idea but the alphabet function only gives 24 symbols, not 26. which is a bit annoying but it isn't the end of the world.

(+8)

Thank you. This is runes of an imaginary language (if it's even a language) so there can be any number of runes in a set :) To be honest, the value of 24 was chosen to more conveniently display glyphs as a 6x4 table.  I am considering creating an expanded version of the generator with much more diverse glyph shapes and, of course, an ability to specify the number of symbols per alphabet.

(+4)

assuming you are using english you can remove the letter 'F' and replace it with a PH, and you can remove one of these 3 'C' 'S' or 'K' without sacrificing any sounds the english language makes. at least, that's my plan anyway.

(+2)(-11)

It's been 4 months. I've moved on 

(+1)

You could also take out “Q,” because nobody really needs that letter. and perhaps “C” or “K,” as Heiryuu suggested.

(+1)

yeah probably except I have a bit of fondness for the letter q for some reason

(+2)

Something that I've seen people do before is to make I/J and X/Y be the same letters so that all 26 english alphabet letters can fit into a 24 character runic alphabet.

FWIW, I'm now seeing a 6x5 matrix, which is more letters than most Earthly languages that use an alphabet.  Toggle Table mode, and you get more than that, a couple tables worth is getting to be enough for a syllabary (needs 70+, depending on the language).

(+1)

Very useful!

(+1)

Awesome

(+14)

need I say more

(+2)

great tool

(+7)

this is the definition of a developers Life hack

(+2)

I am curious as Haxe (from my understanding) can output code in multiple languages is there a possibility that this could be compile to C++ or C#? 

I'm not sure about C#, but yes, Haxe code can be compiled  to C++. That's actually how building for Android and iOS works.

(+9)

I wonder how hard it would be to output this as a font file... This thing is very cool, even for a toy. 

(+4)

I haven't been keeping track of all your generators recently but by gosh, these are still so ingenious and convenient for me! I will definitely refer to many of them, including this rune generator in the future! Keep on being awesome Watabou ~

(+1)

Thank you!

Deleted post
(+5)

Yeah, sure 👍

(+1)

Cool tool, i would love to see the source code for this (and for the map generator)

(+3)

Very useful and stylistic generator as always! 

(+9)

Hey, if you're not looking to develop this any further, would you be able to release the source code? I'm sure people would love to keep working on this to add new features, myself included!

(+7)

I will consider it. I need to check how bad is the code - it was written too long ago.

(+1)

Please *-*

(+1)

Just ran across this tool. Thank you for this! I wanted to throw my vote in for source code, I would love to see how this was made!

(+1)

+1 To source code release.

Also +1 for source code release, interested in seeing how you approached this.

(+1)

A piece of great and very inspirational work.

Question: The runes are all unique in the table generator?

(+1)

No, I don't check them for uniqueness in the table mode, only in the alphabet mode.

(+1)

This has some serious "The Messenger" vibes!

(+2)

Once again you knock it out of the park. Always impressed with your work.

Numbers and some common punctuation maybe?

Also a view with key info 'A = rune' please?

Thanks no matter what!

(+7)

watabou, you deserve more recognition. Thanks for everything

(+2)

Oh brings back memories of the Fez game...

(+1)

<3

Great Job!

(+1)

Inspiring as always, thanks Watabou!  :D

(+1)

This is awesome. Not much to it but very cool. Would be awesome to have different sizes too.

Viewing most recent comments 1 to 40 of 46 · Next page