1.1.0: customization
Cave/Glade Generator » Devlog
The Cave Generator has been updated. In this update:
- The new "Walls geometry" form replaces "Smooth" and "Even" options. The form contains three sliders. "Irregularity" defines how distorted the original hexagonal mesh is. "Bumpiness" defines how bumpy (vs. even) the walls are. "Roughness" defines how much noise is applied to the walls geometry to make them look rough.
Cave/Glade Generator
Cave/glade map generator
Status | Released |
Category | Tool |
Author | watabou |
Genre | Adventure |
Tags | Fantasy, Procedural Generation, Tabletop role-playing game |
Accessibility | Color-blind friendly, High-contrast, One button, Textless |
More posts
- 2.0.2: waterApr 11, 2023
- 2.0.1: improved gladesJan 10, 2023
- 2.0.0: glade viewDec 29, 2022
- Keyboard shortcutsJul 24, 2022
- 1.0.1: minor QOL features and ideas for further developmentJul 22, 2022
- ReleaseJul 19, 2022
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