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Cave/Glade Generator
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Devlog
2.1.3: new shape options
August 27, 2024
by
watabou
28
Using the new "tight" tag, you can ask the generator to spawn individual map areas (i.e. caves or groves) as close to each other as possible. The resulting maps are not more complex than maps generate...
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Cave Generator is now a part of Procgen Arcana
June 27, 2024
by
watabou
29
As the title says, Cave Generator is now a part of Procgen Arcana . It's a sort of symbolic change of status, because in practice, it's just one more way to access Cave Generator ( itch.io and Arcana...
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2.1.1: assorted new features
June 21, 2024
by
watabou
29
This is a preparatory update for adding the generator to Procgen Arcana , so it consists mostly of small QoL improvements. It also includes a couple of new features just to make the update a bit more...
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2.1.0: assorted new features
November 08, 2023
by
watabou
28
...This time, that core feature was supposed to be what I call “underground seas.” It doesn't matter what it is (it's not about huge caves filled with water), because I realized I need to put it a...
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2.0.2: water
April 11, 2023
by
watabou
42
There is just one new feature in this update and this feature is water : some area of a cave system may be covered with water now. Here it looks very similar to how it looks in dungeons of 1PDG . (mor...
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2.0.1: improved glades
January 10, 2023
by
watabou
25
In the previous post I mentioned several shortcomings of the 2.0.0. In this update I tried to address those shortcomings, so most changes here are about glades with a few exceptions. The most importan...
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2.0.0: glade view
December 29, 2022
by
watabou
34
In case you haven't heard about it before , "glade view" is a way of rendering caves as forest glades where instead of walls trees are drawn using the same method as in Village Generator... (more)...
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1.1.0: customization
October 19, 2022
by
watabou
24
The Cave Generator has been updated. In this update: The new "Walls geometry" form replaces "Smooth" and "Even" options. The form contains three sliders. "Irregularity" defines how distorted the origi...
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Keyboard shortcuts
July 24, 2022
by
watabou
32
Here is a list of keyboard shortcuts in this generator. Maybe in the future I'll remove some of them or add new ones. I'll try to remember to update this post: Enter - new map. Tab - open T ags dialog...
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1.0.1: minor QOL features and ideas for further development
July 22, 2022
by
watabou
23
As the title suggests, this short post consist of two parts. The first part lists changes in the new version of the generator. The second part is dedicated to features you can expect in the future ...
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Release
July 19, 2022
by
watabou
34
...I didn't want my caves to look like reskinned regular dungeons - rectangular shapes of rooms and right angles of corridors are too easy to spot. At the same time I wanted to have well-defined caver...
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