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Topics

Recent updates

Keyboard shortcuts and mouse actions
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33
Keyboard shortcuts: Enter - generate a new city Tab / G - toggle G enerate window T - toggle T own window S - toggle S tyle window C - open C olor scheme window...
0.9.2: assorted new features and improvements
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...Same as with the dungeon generator, I needed to fix the "export=" feature here and the rest of the changes are just random items from my todo list... (more)...
0.9.1: trees and other visual changes
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As the title of the post suggests, this update introduces a number of new visual features, most notably 馃尦馃尦馃尦. Some of these features are supposed to mak...
0.9.0: new alleys and buildings
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This update was supposed to be small and mostly focused on fixing a few bugs. Instead, it turned out to be big enough to increase the middle number of the versi...
0.8.3: assorted improvements
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21
Today's update of the web generator is a mix of assorted improvements and bug fixes... More details here: link ...
0.8.2: basic integration with Armoria
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I think this is the smallest MFCG update ever. Its only new feature is basic integration with Azgaar's heraldry generator Armoria ... More details here: link ...
0.8.1: major UI changes
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MFCG has been updated with a new user interface. I talked about "ideas" of this new UI in the previous post ... More details here: link ...
0.8.0: new buildings, improved UI
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A new algorithm for buildings/lots creation is introduced, which is the reason to increase the second part of the version number... More details here: link ...
325 topicsNext page
Topic
Last post
Hello, I'm interested in trying to procedurally add streets with streetnames, give names and functions to buildings and...
started by victorvicto 2 days ago
2 replies
42 views
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started by Orlovilia 8 days ago
116 views
No replies yet
Hi I wrote a Godot 4 city loader for your awesome app which can be found here: https://github.com/tavurth/godot-watabou-...
started by tavurth 19 days ago
1 reply
352 views
Gday gday. First of all I have got to say - I'm a massive fan of your work. Your tool alongside Azgaars fantasy map soft...
started by musicbox40-20 20 days ago
241 views
No replies yet
I would like to use the City Viewer, but for the life of me, cannot figure out how to export a MFCG map to a JSON file l...
started by dainer09 25 days ago
1 reply
191 views
I'm sure you've been asked this question a hundred times already, but do you have any plans to expand integration betwee...
started by dvinmn 34 days ago
4 replies
414 views
So I tried out the other color options, but now I just want to use the simple colors I had on initial startup. Unfortuna...
started by YouCanCallMeSunny 38 days ago
1 reply
126 views
Is there a way to take a map that it's generated and add in new districts? Maybe even edit the boundaries of existing on...
started by Cadmium 83 days ago
4 replies
1,315 views
Greetings folks! How do you change points of interest from displaying the alphabet to displaying numbers? Thank you!
started by Vaultwulf 57 days ago
3 replies
276 views
I with my friend are new indie devs and we have an idea to create our first game using your impressive city generator, i...
started by Griffty Nov 20, 2022
1 reply
681 views
I love this generator. I wanted to use it for cities in a dwarven empire I am building, and I wondered if it would be po...
started by pantsorama 84 days ago
2 replies
845 views
There is a way to generate the Emblem?
started by dysrpg 70 days ago
1 reply
222 views
I'm having trouble replacing the Coat of Arms for my City, every time I try to copy/paste the COA String from Armoria it...
started by ScarletDawn Nov 11, 2022
3 replies
266 views
For example, changing a segment to be water, houses, castle, farmland, empty space ect I would like to have control over...
started by Extex 95 days ago
1 reply
312 views
The city of Hakon is situated in the south of the Granado kingdom, which began to grow in past centuries due to its acce...
started by Presunto Dec 10, 2022
680 views
No replies yet
The title says it all. I'd like to turn off all labels in a generated map, but cannot find any way to do so (if such a f...
started by buzzgunner Dec 07, 2022
2 replies
437 views
hi guys i have errors when try UnityMedieval CityImporter, any ideas? i have errors on unity but nothing in Visual studi...
started by sobhy elbhwashy Oct 29, 2022
1 reply
246 views
I am having trouble with the City Generator export maps to PNG. I have tried refreshing and reloading the generator and...
started by Fearless74 Sep 11, 2022
11 replies
509 views
I was just wondering if you'd be able to implement a good way to redraw individual wards or districts of a city without...
started by Icajunihy Oct 21, 2022
3 replies
390 views
Is it possible to make it grid based for 2d grid games? One possibility is to perhaps align all the "points" (that you c...
started by sk6315 Oct 19, 2022
290 views
No replies yet