Medieval Fantasy City Generator community
Not a game
11 days ago
Neighbourhoods Neighbourhoods are groups of adjacent wards of the same type. The idea is to reduce amount of labels on a map: if there is a cluster of 3 "crafts...
36 days ago
Here I'd like to share the results of my recent experiments with a more traditional way of settlement generation. In contrast with MFCG's "block-centric" approa...
Feb 01, 2018
I was going to make this update a little later and it was meant to be about different stuff, but a couple of weeks ago I posted on Twitter a video of “mesh di...
Jan 31, 2018
As you probably know, the first versions of this generator were a small exercise in procedural generation without much purpose (here is my first post about it...
Dec 23, 2017
I wanted to release something before the Holidays, but didn't have enough time to implement anything epic. So there is nothing epic in this update, just small i...
Nov 11, 2017
Toy Town is a 3d-visualizer for MFCG. It is a prototype of something that one day may become a separate native application or a part of the generator itself, or...
Oct 06, 2017
A month and a half have passed since the last release - I know it's long. There were several reasons for that. First of all right after releasing 0.4.3 I took a...
56 topics · Next page