This application generates a random medieval city layout of a requested size. The generation method is rather arbitrary, the goal is to produce a nice looking map, not an accurate model of a city. 

All the actions and options are accessible via the context menu.

Hot keys:

ENTERCreate a new city of the same size group
GToggle Generate window
TToggle Settlement window
SToggle Style window
OOpen Color scheme window
WSwitch to Warp mode

👉For development news and related stuff please check a dedicated reddit community.

The first version of this generator was created for the monthly challenge #17 of the proceduralgeneration subreddit. This generator is also available at where you can copy and share permalinks to specific maps, in other respects there are no differences.

🏙️ To view a 3D model of a city export it as JSON and import the file into City Viewer.

You can use maps created by the generator as you like: copy, modify, include in your commercial rpg adventures etc. Attribution is appreciated, but not required. Please consider supporting this project on Patreon☕!

Made with Haxe + OpenFL, the source code is available here.

Development log

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