Hi. I wrote a json converter to obj. https://github.com/Luvideria/mcfgJSONtoOBJ
It's not super great, but It's at least more convenient for blender use.
It's pretty easy to customize as well.
This is not a city generator, this is a city viewer! It comes with 5 built-in cities, but to see something new you'll need to generate a city in MFCG, export it as JSON and import it here (by dropping the file onto the viewer).
Use W, A, S, D and arrow keys to navigate around.
Some additional info on the viewer is here.
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I downloaded a new example and it looks like it works, see the README on github, I put an image. There is no city walls or water body yet (because I didn't need it) but if anyone is interested in it, I can implement it. I think being able to re-color every building is pretty neat too.
If you send me a file with all the new features I can also implement/update it.
Keep up the good work :)
Your work is so amazing I want to french kiss you.
I've used your stuff for a BattleTech RPG campaign for a few months now, and love the work you have done! If we could get windows added back, that would be awesome. The idea of toggleable building height is a great idea, too. Thank you so much for your work, it is all just incredible!
This thing is amazing, thank you!
Amazing! Ground plane and separate texture export would be amazing!
I feel like the houses are a bit too tall, so whenever I explore, I feel like I'm roaming 4-5 storey houses packed in a small space. Other than that, I love it
Научите, как импортировать? Я не понимаю как запустить 3D генератор и тем более , как импортировать туда свою карту.
Расскажите в чем проблема. Это приложение (City Viewer) у вас вообще работает? Модель города крутится или там просто пустой темный прямоугольник?
Is it possible to add gables to a city imported from MFCG? I'm having trouble with this file... https://drive.google.com/open?id=1mGmdUilOODNJA6X86qWowZQip9Te33hH
It appears to be working now. The only thing I did differently is to have gables enabled before copying the file from MFCG into City Viewer. Thanks!
I don't understand how to toggle auto rotation thank you for your help
just press the tilde key (`).
Thank you for adding gabled roofs!
Dropping a JSON file on to the viewer does not seem to work.
Uncaught TypeError: Cannot read property '0' of null
at Function.com_watabou_toytown2_elements3d_buildings_GableRoof.add (ToyTown2.js:28511)
at com_watabou_toytown2_elements3d_View.reset (ToyTown2.js:27988)
at com_watabou_toytown2_scenes_TownScene.load (ToyTown2.js:28828)
at FileReader.reader.onload (ToyTown2.js:27408)
Send me your email address and I will. Also, I dont think its a file issue at all. I believe that it is a browser permissions issue. Look at the response I posted on the dev page.
I missed that message of yours. "The devicemotion events are blocked..." shouldn't be a problem, it's just a warning and it doesn't prevent the rest of the code from working.
I've uploaded a small update, which at least helps with Tazshelby2016's file. In that case it was invalid geometry in JSON.
So it still doesn't work for you? I'm out of ideas, your file is loaded normally for me. Maybe you should try another browser, maybe something is wrong with your browser's settings/permissions (as you said). But in this case there should be messages in the console, not just that "devicemotion" one.
Really good addition to MFCG which I'm a fan of. If you're still working on this it might be fun to have an option for building height
OMG! This is amazing!
This is amazing wow!
This is so cool. So many things you can do with it!