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Recent updates

馃彴馃彙馃攽Three generators have been updated
37
Medieval Fantasy City Generator , Village Generator and Dwellings have been updated. All three updates are quite small, hence a single post to announce them all...
Experiments
3
36
As promised , in this post I'm going to share some results of my experiments with improving (altering?) the look of the city maps. Please note the word "experim...
0.11.4: forests
3
35
When MFCG was first released and these cities were barely more than stylized Voronoi diagrams, one of the first requested features was the ability to add surrou...
0.11.2: small improvements and bug fixes
27
Here is the first of two small updates announced in the previous post . It consists of numerous tweaks and fixes, most (but not all) of them related to rivers a...
0.11.1: improved map labels
33
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
35
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
375 topicsNext pagePrevious pageFirst page
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Last post
Hi! I've noticed that with coast enabled, the river very often runs through the city, especially on larger cities. With...
started by Asherett May 18, 2018
7 replies
1,780 views
I know what a city gate is of course, but what is the large chunk of buildings also labeled stand for?
started by robbyph Mar 31, 2018
4 replies
2,220 views
Would love the option to change font style (especially size, but also style (normal, bold, italic) and maybe even typefa...
started by Maezar Apr 16, 2018
3 replies
1,228 views
Hey there, looking to use this great tool for maps in tabletop RPG games with friends. As of now, we need a map generato...
started by Overreact Nov 17, 2017
1 reply
10,225 views
Generating islands with villages and towns would be interesting. I had to stitch a map together using Photoshop :/
started by Statharas May 20, 2018
751 views
No replies yet
Please add a display for a rough estimation of many people would live in the city.
started by RichRamp Apr 12, 2018
2 replies
2,118 views
If the map uses a random seed, it would be good for you to display this, and possibly allow it to be entered, so we can...
started by Maezar Apr 16, 2018
1 reply
1,218 views
The actual map image won't load in for me. Sometimes there's a black screen in its place, or it's blank entirely (see pi...
started by praecantatio Apr 05, 2018
2 replies
744 views
One thing that I wish map generators would have is a tool that lets the user create multiple maps connected to each othe...
started by triplrrr Feb 19, 2018
2 replies
1,386 views
The first time I went to the generator it worked, but after that when I go to the site there is no picture. What do I ne...
started by vladthestupid Feb 20, 2018
577 views
No replies yet
I really love this tool, but would there ever be a separate .exe file of this?
started by 6rim Feb 19, 2018
1 reply
688 views
Hello! First of all I would like to congratulate you as a fellow programmer for the work you have done. This thing is a...
started by DragonEater Jan 16, 2018
1 reply
535 views
Different cultures have different ways they map out their city's. Aztecs for example, they have fewer buildings, Mayans...
started by ValiquePxnda Jan 31, 2018
465 views
No replies yet
Hey! So I think the overall quality of the maps could be greatly improved by pimping a bit what's actually outside the c...
started by Yquem Aug 15, 2017
14 replies
2,121 views
Hey Watabou! Any possibility about increasing the output resolution of all maps to 300+dpi? I love to pull in details on...
started by nadragul Jan 05, 2018
3 replies
601 views
apparantly a building is a gate, this needs to be fixed i clicked there.
started by XJAGSOFTWARE Oct 31, 2017
5 replies
1,016 views
Hello fine programmer and maker of great random cities! Would it be possible to have an option of numbering the building...
started by Sherevar Oct 27, 2017
1 reply
825 views
Hi, I really like your generator. I have been following its progress for more than a year now. I would like to request y...
started by Mojeeb Dec 20, 2017
2 replies
507 views
I use the cintygenerator for almost all my campaigns. It's just so convient to have a visiual representation of your cit...
started by Arrrne Dec 23, 2017
3 replies
497 views
I have some ideas to help make this really nice. maybe they been talked about before. but I am willing to kick up some m...
started by XristiEno Nov 03, 2017
5 replies
777 views