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Recent updates

0.11.1: improved map labels
32
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
34
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
0.10.0-alpha
4
37
City Generator 0.10.0- alpha is (reluctantly) released. Please note the word "alpha". It means that this version is just a preview and it doesn't replace the cu...
Keyboard shortcuts and mouse actions
2
42
Keyboard shortcuts: Enter - generate a new city Tab / G - toggle G enerate window T - toggle T own window S - toggle S tyle window O - open the O utline tab of...
0.9.2: assorted new features and improvements
11
28
...Same as with the dungeon generator, I needed to fix the "export=" feature here and the rest of the changes are just random items from my todo list... (more)...
0.9.1: trees and other visual changes
2
43
As the title of the post suggests, this update introduces a number of new visual features, most notably 🌳🌳🌳. Some of these features are supposed to mak...
353 topics · Next page · Previous page · First page
Topic
Last post
I would gladly pay for a tool that generates instantly complex city maps like the city generator with simple but really...
started by Vahn84 Dec 18, 2020
4 replies
1,028 views
add a button or something that puts in a graveyard maybe
started by NovaQueen27 Nov 29, 2020
1 reply
551 views
Would you be able to export the data to spreadsheet of sorts? I could plug it into houdini and generate buildings and ci...
started by Starkium Sep 20, 2020
2 replies
434 views
Для максимальной понятности при переводе, буду говорить кратко. М...
started by Bhor Dec 12, 2020
2 replies
321 views
Hi, wonder if there will someday be a way to permalink to a version of maps with user edits such as warp changes and dis...
started by kerrschtein Dec 12, 2020
2 replies
477 views
Is there any way to delete landmarks?
started by norlov Dec 05, 2020
1 reply
415 views
I stumbled on your generator, and its superb! It will come very handy for any RPG. But may I suppose one feature - city...
started by Regular_Dante Nov 25, 2020
2 replies
1,247 views
Not sure where I read it, but (IIRC) medieval towns had not just farmfields surrounding them but also a ring of cultivat...
started by ericscheid Aug 12, 2020
4 replies
779 views
I saw there's been a recent comment about the City Generator having an import function. I agree with this and I'm also a...
started by baq99 Nov 14, 2020
367 views
No replies yet
As far as I can tell, there isn't a feature to just add numbers onto the tops of the buildings. Of course, I can do this...
started by Ixxora Nov 04, 2020
2 replies
480 views
As a random generator it is cool. Especially I like the concept of city blocks. But it's lack of customization. For exam...
started by Kevil Sep 22, 2020
5 replies
2,963 views
Hi, Oleg, Can I suggest two new buttons in the layout menu. 1.Specify number of gates (which also decides number of road...
started by Quenten Oct 13, 2020
3 replies
584 views
started by Quenten Oct 18, 2020
859 views
No replies yet
Hi again! We have discussed the geojson for Unity in this post https://itch.io/t/643400/geojson-export-for-unity3d-integ...
started by InsaneQA Oct 13, 2020
1 reply
382 views
yeah im shootin you a dollar
started by tc232 Oct 13, 2020
207 views
No replies yet
I love this tool. I'm using it for a Computer Vision project but I would need to export the roads and fields into the ob...
started by guillemc23 Oct 02, 2020
4 replies
387 views
I'm not sure if you've answered this question before, but do you accept community contributions to your repo/project? I...
started by juandg16 Sep 30, 2020
1 reply
319 views
There seems to be an issue with the latest build (as of 26-09-2020) with the Overworld button inside the app (not the si...
started by Ryder050 Sep 26, 2020
242 views
No replies yet
I'm making a town which is more connected by water than land, but the streets running to the port are just alleyways. An...
started by Cedric-the-Saxon Sep 16, 2020
2 replies
324 views
Asking if we may be able to reformat the size of the PNG to a more natural size. I am looking for a common size for prin...
started by hatchbackhound Sep 18, 2020
215 views
No replies yet