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Recent updates

Experiments
3
36
As promised , in this post I'm going to share some results of my experiments with improving (altering?) the look of the city maps. Please note the word "experim...
0.11.4: forests
3
34
When MFCG was first released and these cities were barely more than stylized Voronoi diagrams, one of the first requested features was the ability to add surrou...
0.11.2: small improvements and bug fixes
27
Here is the first of two small updates announced in the previous post . It consists of numerous tweaks and fixes, most (but not all) of them related to rivers a...
0.11.1: improved map labels
33
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
34
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
0.10.0-alpha
4
37
City Generator 0.10.0- alpha is (reluctantly) released. Please note the word "alpha". It means that this version is just a preview and it doesn't replace the cu...
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Last post
The actual map image won't load in for me. Sometimes there's a black screen in its place, or it's blank entirely (see pi...
started by praecantatio Apr 05, 2018
2 replies
730 views
One thing that I wish map generators would have is a tool that lets the user create multiple maps connected to each othe...
started by triplrrr Feb 19, 2018
2 replies
1,357 views
The first time I went to the generator it worked, but after that when I go to the site there is no picture. What do I ne...
started by vladthestupid Feb 20, 2018
570 views
No replies yet
I really love this tool, but would there ever be a separate .exe file of this?
started by 6rim Feb 19, 2018
1 reply
674 views
Hello! First of all I would like to congratulate you as a fellow programmer for the work you have done. This thing is a...
started by DragonEater Jan 16, 2018
1 reply
519 views
Different cultures have different ways they map out their city's. Aztecs for example, they have fewer buildings, Mayans...
started by ValiquePxnda Jan 31, 2018
455 views
No replies yet
Hey! So I think the overall quality of the maps could be greatly improved by pimping a bit what's actually outside the c...
started by Yquem Aug 15, 2017
14 replies
2,086 views
Hey Watabou! Any possibility about increasing the output resolution of all maps to 300+dpi? I love to pull in details on...
started by nadragul Jan 05, 2018
3 replies
591 views
apparantly a building is a gate, this needs to be fixed i clicked there.
started by XJAGSOFTWARE Oct 31, 2017
5 replies
985 views
Hello fine programmer and maker of great random cities! Would it be possible to have an option of numbering the building...
started by Sherevar Oct 27, 2017
1 reply
814 views
Hi, I really like your generator. I have been following its progress for more than a year now. I would like to request y...
started by Mojeeb Dec 20, 2017
2 replies
493 views
I use the cintygenerator for almost all my campaigns. It's just so convient to have a visiual representation of your cit...
started by Arrrne Dec 23, 2017
3 replies
487 views
I have some ideas to help make this really nice. maybe they been talked about before. but I am willing to kick up some m...
started by XristiEno Nov 03, 2017
5 replies
751 views
I remember a time when you could see all the labels at once (with space? Ctrl? Alt? or Shift?). I can't find that anymor...
started by pilgrimer Nov 28, 2017
2 replies
568 views
I see there is no outer wall when I go from the one to the second. Normal?
started by pilgrimer Nov 28, 2017
1 reply
373 views
Could we get some maps that have a more prominent field part with maybe a small village?
started by CasiYess Nov 28, 2017
1 reply
562 views
Hi! First: you're awesome. I mean it. Second: is there/are you going to implement a way to have the names show up in the...
started by MattiaPiola Nov 13, 2017
2 replies
562 views
If you create a app I'll download it!
started by Ezert Aracksam Nov 16, 2017
324 views
No replies yet
I'm using this city as the setting for a small campaign and now it's on my game room wall for reference. Great job!
started by Fuselage Oct 17, 2017
630 views
No replies yet
With the upcoming 3D view features, have you thought of a way to import previously made SVG?
started by lloyd094 Oct 09, 2017
663 views
No replies yet