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Recent updates

馃彴馃彙馃攽Three generators have been updated
38
Medieval Fantasy City Generator , Village Generator and Dwellings have been updated. All three updates are quite small, hence a single post to announce them all...
Experiments
3
36
As promised , in this post I'm going to share some results of my experiments with improving (altering?) the look of the city maps. Please note the word "experim...
0.11.4: forests
3
35
When MFCG was first released and these cities were barely more than stylized Voronoi diagrams, one of the first requested features was the ability to add surrou...
0.11.2: small improvements and bug fixes
27
Here is the first of two small updates announced in the previous post . It consists of numerous tweaks and fixes, most (but not all) of them related to rivers a...
0.11.1: improved map labels
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The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
36
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
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Last post
I'd like to request this as a potential future feature, as well as asking for help on how to do this myself for now As i...
started by Swizzlicious Jul 18, 2018
1 reply
536 views
Would love an option to add quarries and mines to a city layout.
started by zatchben Jul 17, 2018
1 reply
434 views
Love the generator. I want to use these maps for my face-to-face RPG campaign but the exports have that nice beige fill...
started by Legendsmith Feb 26, 2018
1 reply
639 views
Is it possible to change the generator around a little so the castle or keep is generated in the center or off center of...
started by Madmaxneo Jun 30, 2018
6 replies
1,430 views
Is it possible to create a city map with multiple tiers of walls?
started by PancakeMaster808 Jun 18, 2018
1 reply
851 views
Hi! I've noticed that with coast enabled, the river very often runs through the city, especially on larger cities. With...
started by Asherett May 18, 2018
7 replies
1,841 views
I know what a city gate is of course, but what is the large chunk of buildings also labeled stand for?
started by robbyph Mar 31, 2018
4 replies
2,245 views
Would love the option to change font style (especially size, but also style (normal, bold, italic) and maybe even typefa...
started by Maezar Apr 16, 2018
3 replies
1,303 views
Hey there, looking to use this great tool for maps in tabletop RPG games with friends. As of now, we need a map generato...
started by Overreact Nov 17, 2017
1 reply
10,259 views
Generating islands with villages and towns would be interesting. I had to stitch a map together using Photoshop :/
started by Statharas May 20, 2018
765 views
No replies yet
Please add a display for a rough estimation of many people would live in the city.
started by RichRamp Apr 12, 2018
2 replies
2,136 views
If the map uses a random seed, it would be good for you to display this, and possibly allow it to be entered, so we can...
started by Maezar Apr 16, 2018
1 reply
1,246 views
The actual map image won't load in for me. Sometimes there's a black screen in its place, or it's blank entirely (see pi...
started by praecantatio Apr 05, 2018
2 replies
769 views
One thing that I wish map generators would have is a tool that lets the user create multiple maps connected to each othe...
started by triplrrr Feb 19, 2018
2 replies
1,404 views
The first time I went to the generator it worked, but after that when I go to the site there is no picture. What do I ne...
started by vladthestupid Feb 20, 2018
590 views
No replies yet
I really love this tool, but would there ever be a separate .exe file of this?
started by 6rim Feb 19, 2018
1 reply
706 views
Hello! First of all I would like to congratulate you as a fellow programmer for the work you have done. This thing is a...
started by DragonEater Jan 16, 2018
1 reply
555 views
Different cultures have different ways they map out their city's. Aztecs for example, they have fewer buildings, Mayans...
started by ValiquePxnda Jan 31, 2018
477 views
No replies yet
Hey! So I think the overall quality of the maps could be greatly improved by pimping a bit what's actually outside the c...
started by Yquem Aug 15, 2017
14 replies
2,171 views
Hey Watabou! Any possibility about increasing the output resolution of all maps to 300+dpi? I love to pull in details on...
started by nadragul Jan 05, 2018
3 replies
624 views