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Recent updates

馃彴馃彙馃攽Three generators have been updated
37
Medieval Fantasy City Generator , Village Generator and Dwellings have been updated. All three updates are quite small, hence a single post to announce them all...
Experiments
3
36
As promised , in this post I'm going to share some results of my experiments with improving (altering?) the look of the city maps. Please note the word "experim...
0.11.4: forests
3
35
When MFCG was first released and these cities were barely more than stylized Voronoi diagrams, one of the first requested features was the ability to add surrou...
0.11.2: small improvements and bug fixes
27
Here is the first of two small updates announced in the previous post . It consists of numerous tweaks and fixes, most (but not all) of them related to rivers a...
0.11.1: improved map labels
33
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
35
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
375 topicsNext pagePrevious pageFirst page
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Last post
the overworld is broken I think it crashed forever or something its infinitely loading
started by Frebra Sep 19, 2018
407 views
No replies yet
While this is one of the best city and town generators that I've ever seen it is not without problems. The biggest of wh...
started by Danger Mittens Sep 11, 2018
2 replies
1,048 views
Just a thing that I noticed is that the castle/keep is usually placed on the edges of the city. Can you place a function...
started by Nightmaster Sep 13, 2018
366 views
No replies yet
Would be a great feature to have inner city walls! To separate different wards, or groups of them at least.
started by kwilkins Sep 09, 2018
2 replies
555 views
I would like to be able to place the coast line, river or main road by hand and then generate the city around these feat...
started by Xywzel Sep 08, 2018
2 replies
440 views
I would love the option to generate a large city butted up against a mountain range.
started by zatchben Jul 17, 2018
3 replies
696 views
It would be amazing if these would export as a STL or OBJ for 3D printing.
started by daroldhiga Aug 17, 2018
2 replies
1,343 views
When ever a river is warped through a wall the program erases the entire map, works fantasticlly otherwise.
started by DelphicDamian Aug 27, 2018
496 views
No replies yet
I have tried loading it on Chrome, Firefox, and Edge but the place where the map should show up is just a black square...
started by africaasher2.0 Aug 23, 2018
374 views
No replies yet
Watabou, My hope is that you see this as compliment. This generator seriously has legs, the ability to export to SVG has...
started by danbrinkle Aug 16, 2018
626 views
No replies yet
The generator is pretty neat. Here are some ideas/remarks: Could you add more colours to the watercolours and maybe assi...
started by lynesth Aug 10, 2018
1 reply
457 views
Firstly, I just want to say you've done an amazing job here. It's a wonderful tool, and it's a real boon to the gaming c...
started by LordBlade Jul 25, 2018
2 replies
460 views
so, recently I made a few cities with your generator, and I was wondering, is there a chance to make a tool that whode c...
started by poteon Jul 28, 2018
1 reply
630 views
I think you've answered this question before but the font has changed since then. Thanks.
started by alex.fish3 Jul 25, 2018
2 replies
540 views
Bonus points if islands are configurable, say if the city is in a single island or an archipelago. Great job on the gene...
started by theoryofnekomata Jul 18, 2018
1 reply
703 views
I'd like to request this as a potential future feature, as well as asking for help on how to do this myself for now As i...
started by Swizzlicious Jul 18, 2018
1 reply
519 views
Would love an option to add quarries and mines to a city layout.
started by zatchben Jul 17, 2018
1 reply
420 views
Love the generator. I want to use these maps for my face-to-face RPG campaign but the exports have that nice beige fill...
started by Legendsmith Feb 26, 2018
1 reply
620 views
Is it possible to change the generator around a little so the castle or keep is generated in the center or off center of...
started by Madmaxneo Jun 30, 2018
6 replies
1,388 views
Is it possible to create a city map with multiple tiers of walls?
started by PancakeMaster808 Jun 18, 2018
1 reply
833 views