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Recent updates

馃彴馃彙馃攽Three generators have been updated
38
Medieval Fantasy City Generator , Village Generator and Dwellings have been updated. All three updates are quite small, hence a single post to announce them all...
Experiments
3
36
As promised , in this post I'm going to share some results of my experiments with improving (altering?) the look of the city maps. Please note the word "experim...
0.11.4: forests
3
35
When MFCG was first released and these cities were barely more than stylized Voronoi diagrams, one of the first requested features was the ability to add surrou...
0.11.2: small improvements and bug fixes
27
Here is the first of two small updates announced in the previous post . It consists of numerous tweaks and fixes, most (but not all) of them related to rivers a...
0.11.1: improved map labels
33
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
36
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
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Last post
This is a small capital city.
started by ETHY 1234567 Sep 05, 2019
461 views
No replies yet
This is really cool! have you considered making a world map generator or other types as well (dungeons, etc.)?
started by monduras Sep 03, 2019
2 replies
1,341 views
Hi, I'm new here - so maybe this has already been addressed, but are there any plans to add trees/forest options to the...
started by aureliusnoble Aug 29, 2019
1 reply
791 views
I really like this tool. One change I would love to see is more variety in the placement of elements. In particular, I'd...
started by SeanAye Jul 27, 2019
1 reply
796 views
Hi there! First of all: Awesome work! This is the best town generator I have ever seen! Now my question/problem: In the...
started by NomenNescio Jul 08, 2019
2 replies
579 views
It would be awesome to allow for multiple rivers (two rivers joining) and maybe how much wandering the rivers do. Awesom...
started by forthekill Jul 22, 2019
2 replies
924 views
Hi there! I really love the software and have been using it a lot recently. I was just wondering, what is the scale down...
started by Dya-02 Jul 02, 2019
1 reply
715 views
How can I save the map? I want to later rename wards, and districts when this option will be available
started by paahgrio Jun 24, 2019
1 reply
611 views
Hey there, I`m a fan of this generator and thanks for your work watabou. I have a question though, did your last update...
started by casteliad Jun 12, 2019
5 replies
832 views
Hi I am really interested to see how this works behind the scenes and was wondering where I can find the source code for...
started by MyABCs Jun 15, 2019
1 reply
631 views
I've been able to click on different zones and go through a few different iterations of that zone. I love that! But now...
started by nypheri Jun 08, 2019
1 reply
816 views
I love this generator, but I have come across a small problem: I wanted to export a city to SVG to print it. Unfortunate...
started by rickenharp Jun 13, 2019
1 reply
478 views
Love this generator! But is it possible to rename wards and the city?
started by deathbyra Feb 03, 2019
6 replies
2,911 views
When I generate a city that I like, I add it to my collection thinking that I'm saving it for later use. However when I...
started by sdaniels123 May 26, 2019
1 reply
475 views
I love this generator, I'm a new D&D DM and I've been using it quite a bit along with the terrain/map generator to reall...
started by Reptile04 May 16, 2019
1 reply
682 views
Buildings aren't typically smooshed together, is there an option to space tham out a little bit?
started by Elesword May 09, 2019
1 reply
679 views
Any thoughts on implementing a filter for removal of triangle and other oddly shaped buildings? I figure this would be s...
started by Bozzman Apr 14, 2019
1 reply
1,110 views
If you're not aware, your fantastic generator has recently been picked up by the Wonderdraft community to create extra s...
started by harris.hoffman Feb 09, 2019
3 replies
1,739 views
Hi, as much as I love the fact there are fields now, for the way I use maps from this generator, they get in my way quit...
started by Amaroth7 Apr 07, 2019
1 reply
600 views
When will I be able to create the city I want!! Your generator is *so* good! by far the best out there! But I鈥檓 hamper...
started by BaddTuna Apr 04, 2019
1 reply
1,192 views