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Recent updates

0.11.1: improved map labels
26
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
30
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
27
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
21
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
0.10.0-alpha
4
36
City Generator 0.10.0- alpha is (reluctantly) released. Please note the word "alpha". It means that this version is just a preview and it doesn't replace the cu...
Keyboard shortcuts and mouse actions
2
41
Keyboard shortcuts: Enter - generate a new city Tab / G - toggle G enerate window T - toggle T own window S - toggle S tyle window O - open the O utline tab of...
0.9.2: assorted new features and improvements
11
28
...Same as with the dungeon generator, I needed to fix the "export=" feature here and the rest of the changes are just random items from my todo list... (more)...
0.9.1: trees and other visual changes
2
43
As the title of the post suggests, this update introduces a number of new visual features, most notably 馃尦馃尦馃尦. Some of these features are supposed to mak...
348 topicsNext pagePrevious pageFirst page
Topic
Last post
Hi, wonder if there will someday be a way to permalink to a version of maps with user edits such as warp changes and dis...
started by kerrschtein Dec 12, 2020
2 replies
472 views
Is there any way to delete landmarks?
started by norlov Dec 05, 2020
1 reply
399 views
I stumbled on your generator, and its superb! It will come very handy for any RPG. But may I suppose one feature - city...
started by Regular_Dante Nov 25, 2020
2 replies
1,203 views
Not sure where I read it, but (IIRC) medieval towns had not just farmfields surrounding them but also a ring of cultivat...
started by ericscheid Aug 12, 2020
4 replies
767 views
I saw there's been a recent comment about the City Generator having an import function. I agree with this and I'm also a...
started by baq99 Nov 14, 2020
364 views
No replies yet
As far as I can tell, there isn't a feature to just add numbers onto the tops of the buildings. Of course, I can do this...
started by Ixxora Nov 04, 2020
2 replies
473 views
As a random generator it is cool. Especially I like the concept of city blocks. But it's lack of customization. For exam...
started by Kevil Sep 22, 2020
5 replies
2,911 views
Hi, Oleg, Can I suggest two new buttons in the layout menu. 1.Specify number of gates (which also decides number of road...
started by Quenten Oct 13, 2020
3 replies
576 views
started by Quenten Oct 18, 2020
855 views
No replies yet
Hi again! We have discussed the geojson for Unity in this post https://itch.io/t/643400/geojson-export-for-unity3d-integ...
started by InsaneQA Oct 13, 2020
1 reply
375 views
yeah im shootin you a dollar
started by tc232 Oct 13, 2020
200 views
No replies yet
I love this tool. I'm using it for a Computer Vision project but I would need to export the roads and fields into the ob...
started by guillemc23 Oct 02, 2020
4 replies
382 views
I'm not sure if you've answered this question before, but do you accept community contributions to your repo/project? I...
started by juandg16 Sep 30, 2020
1 reply
314 views
There seems to be an issue with the latest build (as of 26-09-2020) with the Overworld button inside the app (not the si...
started by Ryder050 Sep 26, 2020
239 views
No replies yet
I'm making a town which is more connected by water than land, but the streets running to the port are just alleyways. An...
started by Cedric-the-Saxon Sep 16, 2020
2 replies
315 views
Asking if we may be able to reformat the size of the PNG to a more natural size. I am looking for a common size for prin...
started by hatchbackhound Sep 18, 2020
210 views
No replies yet
Hello, I had been searching for the options to turn on labels for the map (like market, temple, craftsmen, gate, and the...
started by furafurari Aug 25, 2020
466 views
No replies yet
Adding the possibility to choose not the size of the city, but its population would be great
started by CurlyDragon Aug 17, 2020
1 reply
488 views
I tried to send a $2 payment via paypal but it said "error this transaction cannot be completed" ... tried twice. Is the...
started by triptych Aug 15, 2020
1 reply
184 views
The first map I generated was able to be exported but every map after cannot. Clicking the PNG button either makes the m...
started by VentusVerus Aug 12, 2020
4 replies
233 views