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Recent updates

Experiments
3
36
As promised , in this post I'm going to share some results of my experiments with improving (altering?) the look of the city maps. Please note the word "experim...
0.11.4: forests
3
34
When MFCG was first released and these cities were barely more than stylized Voronoi diagrams, one of the first requested features was the ability to add surrou...
0.11.2: small improvements and bug fixes
27
Here is the first of two small updates announced in the previous post . It consists of numerous tweaks and fixes, most (but not all) of them related to rivers a...
0.11.1: improved map labels
33
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
34
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
0.10.0-alpha
4
37
City Generator 0.10.0- alpha is (reluctantly) released. Please note the word "alpha". It means that this version is just a preview and it doesn't replace the cu...
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Last post
I know that basically all the person who made this gets are suggestions or bug reports so sorry that I'm just piling on...
started by JimothyGlass Jun 29, 2021
1 reply
308 views
I really appreciate the amazing work. This tool is phenomenal. Essential in many kinds of projects :)
started by Virtual_Violinst Jun 27, 2021
214 views
No replies yet
i want to add an subtract buildings and walls to make more districts in a small ish town and also why isn't there a in b...
started by auntysissydanny Jun 25, 2021
256 views
No replies yet
The size field in the Generate dialogue doesn't seem to do anything. Whatever I enter (if I enter anything) seems to hav...
started by RainyDaysGames May 25, 2021
4 replies
845 views
Has anyone been able to mimic the look and feel of the default village generator output? I'm trying to get a similar aes...
started by brotherpaulos Jun 04, 2021
1 reply
706 views
First I want to express how amazed I am by this project and its results ! It is simple, efficient and highly credible. L...
started by Eternaute May 26, 2021
2 replies
709 views
I was able to export the map but when I created a legend and landmarks, the map would not export.
started by WasatchMonster Apr 24, 2021
3 replies
652 views
Hello, im having trouble with the district names, i can't seem to make them appear above their respective areas
started by Cazarotte Mar 08, 2021
4 replies
856 views
I would like to be able to decide where to place the dio, the shape of the coast, where the walls advance and place thin...
started by EvasivaCoches Mar 13, 2021
2 replies
2,660 views
There are already two important buildings - the castle and temple. Also important landmarks like piers, parks and square...
started by Quenten Apr 05, 2021
2 replies
697 views
I have used this tool in my books "Rational Magic" (for D&D5 and Lore System) and "The Camlann Chronicles" (for D&D5 and...
started by jiaxingseng Apr 03, 2021
2 replies
1,490 views
Hello Watabou, I'm a fan of your work, but I've a problem. I want to export my city as JSON file but the only export opt...
started by Azryelh Apr 03, 2021
2 replies
1,170 views
This is incredible. The only detail is that the drawing style is quite simple, if this program used the Village Generato...
started by Delfo-Nova Mar 31, 2021
1 reply
525 views
It would be cool to import the JSON data exported to be able to add landmarks and change district names, rather than nee...
started by fr3e1ancer Jun 13, 2020
8 replies
2,621 views
Export into json export only castle, not buldings.
started by demostenes Mar 23, 2021
2 replies
409 views
I cant seem to have any option to add landmarks as i had before the only option i have is the load landmark option and t...
started by Snajper202 Feb 20, 2021
3 replies
807 views
Hey, I love the generator and I use it a lot. One thing that probably not only I would like, but also others, would be i...
started by HPMunshcraft Mar 05, 2021
1 reply
642 views
Hello, I love the generator! One feature I wish for is the ability to toggle population density; in smaller cities (pop...
started by Jammethyst Mar 04, 2021
1 reply
653 views
Would it be possible to implement the option to move sections entirely and swap them with other areas in a city rather t...
started by SStealth Feb 12, 2021
1 reply
524 views
has the export button been removed?
started by Kuba90pl1 Feb 11, 2021
1 reply
548 views