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Recent updates

Experiments
3
30
As promised , in this post I'm going to share some results of my experiments with improving (altering?) the look of the city maps. Please note the word "experim...
0.11.4: forests
3
33
When MFCG was first released and these cities were barely more than stylized Voronoi diagrams, one of the first requested features was the ability to add surrou...
0.11.2: small improvements and bug fixes
27
Here is the first of two small updates announced in the previous post . It consists of numerous tweaks and fixes, most (but not all) of them related to rivers a...
0.11.1: improved map labels
33
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
34
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
0.10.0-alpha
4
37
City Generator 0.10.0- alpha is (reluctantly) released. Please note the word "alpha". It means that this version is just a preview and it doesn't replace the cu...
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Last post
I look at the two extensions, the city viewer, which allows to see 3D planes of the cities generated by the generator, a...
started by Khordel Aug 07, 2021
388 views
No replies yet
Hello! I love your generator. I was wondering if there's a way to add additional rivers? I know there's a selection to i...
started by KidKitt Jul 18, 2021
466 views
No replies yet
Hey, i really love your generator, i used it regulary in my DnD Campaigns. But i have ideas for Improvement. 1. I´d be...
started by Henrise Jul 16, 2021
1 reply
341 views
Hello! I love this generator and it is super helpful to me. However, I'm not sure if this is a bug or if I am simply doi...
started by xaandiir Jul 11, 2021
1 reply
338 views
I have been reading the dev log and I don't see anything about legends going the way of the dinosaur, but for the life o...
started by ReaEmishi Jul 10, 2021
2 replies
399 views
Hi! This generator is really what i was searching for, but one thing could be better. Is it possible to tell the generat...
started by XunVyra Jul 05, 2021
3 replies
317 views
Can you buy this or download it permanently? Not just opening the website as an app
started by Virtual_Violinst Jun 27, 2021
2 replies
545 views
I know that basically all the person who made this gets are suggestions or bug reports so sorry that I'm just piling on...
started by JimothyGlass Jun 29, 2021
1 reply
305 views
I really appreciate the amazing work. This tool is phenomenal. Essential in many kinds of projects :)
started by Virtual_Violinst Jun 27, 2021
211 views
No replies yet
i want to add an subtract buildings and walls to make more districts in a small ish town and also why isn't there a in b...
started by auntysissydanny Jun 25, 2021
253 views
No replies yet
The size field in the Generate dialogue doesn't seem to do anything. Whatever I enter (if I enter anything) seems to hav...
started by RainyDaysGames May 25, 2021
4 replies
842 views
Has anyone been able to mimic the look and feel of the default village generator output? I'm trying to get a similar aes...
started by brotherpaulos Jun 04, 2021
1 reply
700 views
First I want to express how amazed I am by this project and its results ! It is simple, efficient and highly credible. L...
started by Eternaute May 26, 2021
2 replies
703 views
I was able to export the map but when I created a legend and landmarks, the map would not export.
started by WasatchMonster Apr 24, 2021
3 replies
651 views
Hello, im having trouble with the district names, i can't seem to make them appear above their respective areas
started by Cazarotte Mar 08, 2021
4 replies
849 views
I would like to be able to decide where to place the dio, the shape of the coast, where the walls advance and place thin...
started by EvasivaCoches Mar 13, 2021
2 replies
2,659 views
There are already two important buildings - the castle and temple. Also important landmarks like piers, parks and square...
started by Quenten Apr 05, 2021
2 replies
693 views
I have used this tool in my books "Rational Magic" (for D&D5 and Lore System) and "The Camlann Chronicles" (for D&D5 and...
started by jiaxingseng Apr 03, 2021
2 replies
1,479 views
Hello Watabou, I'm a fan of your work, but I've a problem. I want to export my city as JSON file but the only export opt...
started by Azryelh Apr 03, 2021
2 replies
1,163 views
This is incredible. The only detail is that the drawing style is quite simple, if this program used the Village Generato...
started by Delfo-Nova Mar 31, 2021
1 reply
523 views