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Recent updates

馃彴馃彙馃攽Three generators have been updated
36
Medieval Fantasy City Generator , Village Generator and Dwellings have been updated. All three updates are quite small, hence a single post to announce them all...
Experiments
3
36
As promised , in this post I'm going to share some results of my experiments with improving (altering?) the look of the city maps. Please note the word "experim...
0.11.4: forests
3
35
When MFCG was first released and these cities were barely more than stylized Voronoi diagrams, one of the first requested features was the ability to add surrou...
0.11.2: small improvements and bug fixes
27
Here is the first of two small updates announced in the previous post . It consists of numerous tweaks and fixes, most (but not all) of them related to rivers a...
0.11.1: improved map labels
33
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
35
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
30
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
23
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
375 topicsNext pagePrevious pageFirst page
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Last post
Hello everyone, i'm trying to work on a city on the "small" scale, but the size of the brush is the same scale that for...
started by Sebastopole Mar 03, 2022
3 replies
309 views
Seguiu el mapa per a resoldre les proves.
started by Vegalex Feb 19, 2022
335 views
No replies yet
When building the repo locally after setting up everything properly I get a message that the flash browser is no longer...
started by Kibadachi Feb 11, 2022
1 reply
278 views
I'm looking at designing a mid-sized, walled port town, though it would also feature another wall inside the town at the...
started by ScotBear Feb 12, 2022
1 reply
425 views
At present it seems like it's only possible to roll district names randomly. It would be nice if you could customize the...
started by BlobOfAwe Feb 18, 2022
1 reply
356 views
Hey Watabou, how are you? I have created a non graphical demographics generator where you input main buildings/instituti...
started by omar-cheidde Feb 03, 2022
1 reply
583 views
EmI have a map file, but it doesn't want to load, could someone help me?
started by davi.jls Feb 02, 2022
2 replies
365 views
Hello, I know youre busy making all this great content, but for some reason after the newest update the syncing with azg...
started by luckycharms100 Jan 21, 2022
6 replies
1,518 views
When I say an "edit mode" I don't mean the ability to add individual houses or anything I mean the idea of having a tool...
started by AnnonomusTwig Jan 15, 2022
2 replies
517 views
After the update a few days ago the district names also don't show up like they used to when exporting. For example, I o...
started by luckycharms100 Jan 16, 2022
1 reply
515 views
I have noticed that after the new update I am unable to edit the district names. I love this generator so I wanted to ma...
started by thememestore76 Jan 15, 2022
1 reply
301 views
I just noticed you've added in the number of buildings. I think I suggested this a while ago and am SO pleased it's adde...
started by vickyradcliffe Jan 15, 2022
328 views
No replies yet
I'm sorry, I cannot seem to locate the export as JSON on this app anymore. Has it moved somewhere?
started by Play Heart Press Jan 05, 2022
2 replies
478 views
What the title says. This would help with the lack of contrast on some color combinations, thanks.
started by HakunaMaBott Dec 20, 2021
2 replies
343 views
I cant access the website it keep saying v6p9d9t4.ssl.hwcdn.net took too long to respond. How do I fix this? It was work...
started by dacoolmike Dec 15, 2021
4 replies
2,125 views
I love this generator, but our crew has gone a bit crazy and we were able to get a town that now holds about 10000 peopl...
started by hitnrun30 Dec 05, 2021
4 replies
694 views
Hi! I've started creating a 2D medieval game in Unity, and I must say that the Medieval Fantasy City Generator is totall...
started by InsaneQA Dec 30, 2019
7 replies
2,530 views
I don't know if you've discussed this or not prior, but I think I'd be very useful to have the ability to download an ap...
started by ShadySam Nov 24, 2021
284 views
No replies yet
would like see the ability to generate a city at/near the fork of two rivers
started by soontobeamovie Nov 09, 2021
397 views
No replies yet
Would it be possible to allow someone to set the terrain features (rivers, coast, elevation etc) and have the city gener...
started by Sriol Nov 05, 2021
1 reply
466 views