0.10.0-alpha
Medieval Fantasy City Generator » Devlog
City Generator 0.10.0-alpha is (reluctantly) released. Please note the word "alpha". It means that this version is just a preview and it doesn't replace the current stable version 0.9.2. The alpha is available at a separate location: https://watabou.github.io/city-generator/0.10.0...
Medieval Fantasy City Generator
Not a game
Status | In development |
Category | Tool |
Author | watabou |
Tags | City Builder, Fantasy, Medieval, Procedural Generation |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Experiments47 days ago
- 0.11.4: forests57 days ago
- 0.11.2: small improvements and bug fixesAug 12, 2024
- 0.11.1: improved map labelsApr 15, 2024
- 0.11.0: roof details and district viewApr 08, 2024
- 0.10.2: alleys viewMar 16, 2024
- 0.10.1Feb 21, 2024
- Keyboard shortcuts and mouse actionsFeb 25, 2023
- 0.9.2: assorted new features and improvementsFeb 24, 2023
Comments
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Amazing works ! Great job ! I have a question, is the json export is a geojson valid ? because when i try to use it with QGIS, it doesnt seem to understand the format.
Thank you! Initially it was GeoJSON, but for me it was inconvenient to use, so I made some changes. So now it just resembles GeoJSON without being compatible with anything.
thanks ! I use the php script of Tom (https://itch.io/profile/lemuriaorg) to convert your json export to valid geojson. By the way where the hack did you learn that language of your source code ? :P
Haxe? It is not an exotic language :)