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Recent updates

0.11.1: improved map labels
26
The new algorithm is a widely used one (unfortunately, I don't know its name) and it's much more reliable. It's based on the idea of straight skeleton and essen...
0.11.0: roof details and district view
2
30
...A new Roofs drop-down menu has been added to the Buildings tab of the Style window with three options: Plain , Hip and Gable . The Hip and Gable options make...
0.10.2: alleys view
27
...Technically, it was easy, but there were nuances which needed to be taken care of. As a result, alleys don't look exactly like major roads and the way they a...
0.10.1
3
21
This update doesn't add any new features compared to 0.10.0-alpha , but it fixes a good part of the issues that prevented me from releasing this alpha normally...
0.10.0-alpha
4
36
City Generator 0.10.0- alpha is (reluctantly) released. Please note the word "alpha". It means that this version is just a preview and it doesn't replace the cu...
Keyboard shortcuts and mouse actions
2
41
Keyboard shortcuts: Enter - generate a new city Tab / G - toggle G enerate window T - toggle T own window S - toggle S tyle window O - open the O utline tab of...
0.9.2: assorted new features and improvements
11
28
...Same as with the dungeon generator, I needed to fix the "export=" feature here and the rest of the changes are just random items from my todo list... (more)...
0.9.1: trees and other visual changes
2
43
As the title of the post suggests, this update introduces a number of new visual features, most notably 馃尦馃尦馃尦. Some of these features are supposed to mak...
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Last post
The castle, (citadel) is always on the outside. This, and importing, is really the only issue I have with this generator...
started by Name Not Set Dec 31, 2018
1 reply
734 views
A feature that would allow you to manually edit the city names and the city ward labels would help tremendously, maybe a...
started by OneTrueMuffin Dec 15, 2018
1 reply
783 views
so for some reason i cant generate a city n i was wondering if anyone had any ideas.....thanks
started by Virgil17 Aug 19, 2018
11 replies
2,098 views
Hi, first of all, let me say, that this is one of the most wonderful tools I found online for D&D game preparation. I us...
started by Amaroth7 Oct 25, 2018
5 replies
693 views
Is there a way to see the scale of the city? Not population or building count but, the actual distance covered.
started by Mrlancelot12 Nov 18, 2018
1 reply
529 views
Hi! I thought of having multiple cities the size of Constantinople or ancient Romeback in the Empire for a setting I was...
started by grandadmiral98 Nov 06, 2018
906 views
No replies yet
Any way you'd be adding a 'Surrounded by ocean' option in the future?
started by ShivonQ Oct 02, 2018
2 replies
640 views
First of all: I LOVE this map generator ! And I am really looking forward to a stand-alone / desktop version of this ! *...
started by Delawyn Oct 09, 2018
465 views
No replies yet
Do you think it would be doable to make district placement custom, so you can decide where the slum are, the patricate...
started by MrPurpleSnap Sep 22, 2018
3 replies
889 views
I downloaded the software from the repo and tried to build it. I get 'Type not found : lime.graphics.Renderer' Any clues...
started by davidgwydion Oct 01, 2018
1 reply
456 views
I think it would be great to add option for more walls and placing them all by yourself, as well other buildings.
started by Dawido Sep 17, 2018
3 replies
566 views
Thanks for a great generator! I am creating a fantasy world this 30 years. This generator is a great supply for my weak...
started by snowofmarch Sep 21, 2018
1 reply
322 views
Por este mapa n茫o ficar em 3D? N贸s vemos em 2D e depois em 3D
started by Iliphii Sep 19, 2018
548 views
No replies yet
the overworld is broken I think it crashed forever or something its infinitely loading
started by Frebra Sep 19, 2018
378 views
No replies yet
While this is one of the best city and town generators that I've ever seen it is not without problems. The biggest of wh...
started by Danger Mittens Sep 11, 2018
2 replies
1,017 views
Just a thing that I noticed is that the castle/keep is usually placed on the edges of the city. Can you place a function...
started by Nightmaster Sep 13, 2018
343 views
No replies yet
Would be a great feature to have inner city walls! To separate different wards, or groups of them at least.
started by kwilkins Sep 09, 2018
2 replies
534 views
I would like to be able to place the coast line, river or main road by hand and then generate the city around these feat...
started by Xywzel Sep 08, 2018
2 replies
396 views
I would love the option to generate a large city butted up against a mountain range.
started by zatchben Jul 17, 2018
3 replies
660 views
It would be amazing if these would export as a STL or OBJ for 3D printing.
started by daroldhiga Aug 17, 2018
2 replies
1,298 views