1.5.2: improved rivers and bridges
Village Generator » Devlog
When I implemented rivers in the Village Generator for the first time, I struggled with them a lot. Back then I ended up with something that looked more or less acceptable, but inside it was a total mess. This time, to make all the changes I wanted to make, I decided to rewrite everything river-related from scratch instead of refactoring...
Village Generator
Randomly generated village maps
Status | In development |
Category | Tool |
Author | watabou |
Tags | City Builder, Generator, Procedural Generation |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- Plans5 days ago
- 1.5.1: ponds and improved farm fields30 days ago
- 1.5.0: non-square maps and isolated villagesJun 05, 2023
- 1.4.0: village square and orchardsMar 25, 2023
- Keyboard shortcutsSep 11, 2022
- 1.3.0: new trees and buildingsSep 08, 2022
- 1.2.8: integration with Procgen MansionMay 18, 2022
- 1.2.7: improved fields and roadsOct 28, 2021
- 1.2.5: fieldsMay 01, 2021
Comments
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This is fantastic. The amount of work you put into making these generators as incredible as they are is impressive.
Amazing stuff as always, keep up the great work!
I love getting updates from you. You've created a gorgeous collection of tools!
These tools are so entertaining to play with, thanks for creating them.
Some interesting ideas - once a map is generated have options to change the time of day (morning, noon, evening, night) and seasons.
I see night maps are already there and they look great!
Bendy rivers and multiple bridges look so good - lovely work!