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Devlog
Plans
September 29, 2023
by
watabou
30
Here is a list of features I'd like to implement in this generator soonish. These are things that I am interested in adding for one or more reasons and I have at least some idea how to do it... (more)...
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1.5.2: improved rivers and bridges
September 16, 2023
by
watabou
37
When I implemented rivers in the Village Generator for the first time , I struggled with them a lot. Back then I ended up with something that looked more or less acceptable, but inside it was a total...
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1.5.1: ponds and improved farm fields
September 04, 2023
by
watabou
42
This update is a collection of pretty diverse new features. There could be more of them, but I didn't want pile them up. Instead, I'm planning to make another update of this generator later this month...
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1.5.0: non-square maps and isolated villages
June 05, 2023
by
watabou
51
Non- square maps are ... the most important addition in this update and it took much time to implement and debug it. Too much time - after all a map of unequal width and height is not such a wild idea...
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1.4.0: village square and orchards
March 25, 2023
by
watabou
43
This is how it works: the generator finds a place on a map with high population density - often it's a place on the highway. Then it creates a circle of a reasonable size at that location and distorts...
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Keyboard shortcuts
September 11, 2022
by
watabou
42
#shortcuts
Enter - generate a new village Shift+Enter - reroll a current village Tab - open the Tags window C - open the Style settings window E - toggle relief visualization F - toggle f ields O - toggle o rcha...
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1.3.0: new trees and buildings
September 08, 2022
by
watabou
60
Here comes another generator update with almost exclusively visual changes. There are many of them here, so I'll try to be brief listing the notable ones: ...post...
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1.2.8: integration with Procgen Mansion
May 18, 2022
by
watabou
27
Right-click any building on a map, choose "Open in PM" in the context menu and this building will be opened in Procgen Mansion...
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1.2.7: improved fields and roads
October 28, 2021
by
watabou
35
This is a relatively large update and its largest part is improved fields…...
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1.2.5: fields
May 01, 2021
by
watabou
55
The main feature of this update is fields! People started asking for them from the moment when the color visual style (which is currently the default one) was first introduced, so here they are... Mor...
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