This application generates a random medieval city layout of a requested size. The generation method is rather arbitrary, the goal is to produce a nice looking map, not an accurate model of a city. Maybe in the future I'll use its code as a basis for some game or maybe not.

Click one of the buttons to create a new city map of a desired size. Hover the mouse pointer over a building to see the type of the ward it belongs to. Press and hold SPACE to see all ward labels.

The first version of this generator was created for the monthly challenge #17 of the proceduralgeneration subreddit. This generator is also available at fantasycities.watabou.ru where you can copy and share permalinks to specific maps, in other respects there are no differences.

Toy Town is a 3d-visualizer for this generator. One day it may become a separate native application or a part of the generator, or both.

You can use maps created by the generator as you like: copy, modify, include in your commercial rpg adventures etc. Attribution is appreciated, but not required. 

Made with Haxe + OpenFL, the source code is available here.

More information

Published May 18, 2017
StatusIn development
CategoryTool
PlatformsHTML5
Rating
(192)
Authorwatabou
TagsCity Builder, Fantasy, Medieval, Procedural Generation
Average sessionA few seconds
LanguagesEnglish
InputsMouse, Smartphone
AccessibilityColor-blind friendly

Development log

View all posts